- Crawdad105 Website -

Who is Crawdad105?

Crawdad105 is an independent content creator who specializes in creating games, programs and videos. His videos are primarily Terraria based and can be found on his Youtube channel. He also makes games, and programs. Based on Crawdad105's previous programs on his itch.io page, it is clear to see he also primarily focuses on Terraria programs as well. Before these programs were as abundant on his pages he would make games using Unity. All of the information on this website (currently) was written in 1st or 3ed person by Crawdad105's himself or by ChatGpt (AI was not used to generate code).

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About this website

The purpose of this website is… there is no purpose. Have you ever wanted a website? Because I (Crawdad105) did so that's why it's a thing. I want this website to be a place for all Crawdad105 related information. This website is not currently finished, however it will also probably never be finished as I will keep adding to it.

Content on this website

This website should contain a lot of information about Crawdad105 that is not personal. this site is being updated, at this point, yearly. This website will also contain many Terraria programs and information, as that is the main purpose of the Youtube channel. There will also be other pages that are not related to Terraria or Crawdad105. This is simply because if I have a place to post stuff publicly and am paying to have a website, I'm going to put whatever i want here.

Launch Terraria

Clicking >this link< will launch Terraria. This requires Steam and Terraria to be installed. It uses the Steam url protocol to launch a game which ive set to Terraria. Its not very useful but ive not seen it been done before.

cModLoader

cModLoader, or Crawdad105's Mod Loader, is a mod loader made for vanilla Terraria by Crawdad105.
Currently there is a legacy version available for download including 3 mods, one of which being a new and improved auto fisher. However it does not work for version 1.4.5 which is why a non-legacy version is in the works, being just normal cModLoader. When it is complete the goal is for it to be able to mod any version of Terraria on windows and linux (and maybe MacOS but there is no official plans to make a port).
The current closed alpha works on most Terraria versions in windows and linux, has native window support using windows forms for windows and SDL for linux, a custom self contained IL patcher using Mono.cecil (only supports patching before the game starts but there are plans to make a runtime patcher) and a bunch of smaller things making modding easier.
This is not supposed to be a replacement for tModLoader, its meant to allow modders to easily experiment and modify vanilla Terraria's game engine and not have to deal with tModLoader, which fundamental is a very different version of Terraria. It is also not supposed to rival TerrariaModder, that mod loader was created to give people QoL mods in vanilla Terraria, cModLoader was develop in an anti-QoL mod style where, although its definitely possible, its not the intended use.
cModLoader is being developed in c# using .net 4.5.2 rather then c++ making it more natively compatible with Terraria and making it easier to develop mods for since c# can be used rather then c++. You can also easily attach Terraria to the Visual Studio project and have the ability to natively call Terraria functions.

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3DS firmware

I (Crawdad105) have been working on a Luma3DS mod to the rosalina system module that gives the user the ability to debug programs completely locally without needing a computer. It currently has a debugger allowing for breakpoints and a memory viewer, writer and dumper. The firmware outside of its debugging has many useful features such as a file browser, custom plugin system, a clean and usable user interface and many more.
More information can be found on my discord server.

3ModLoader

Because my 3DS firmware allows me to modify and debug memory of a game, i am also working on 3ModLoader, a cModLoader port to the 3ds version of Terraria. On my discord server there is a video showing a proof of concept mod where i make the demolitionist sell the holy hand grenade. Furthermore i have posted many updates of the mod loader/program including showing hacks and another mods that makes the guide sell a bunch of illegal items. An installation of the "Crawdad News" talks more about it. Also its mentioned briefly in the Terraria Tools page.

Open Source Notice

All content, pages, files, images, texts, videos, audio and anything else on the crawdad105.com website (including subdirectories) are free to use, modify and redistributed without credit, although it would be nice to be credited. However, content should not be assumed as open source. Some content on this site may not be open source and have other licenses, may be copywriter or trademarked or requires attribution or payments (im cheap so probably not that last one) among other things. All files can be accessed on the files page.




Crawdad News
August 3ed, 2026
Crawdad News - Crawdad105
Number 4
cModLoader development for TModCreator
     The previous instalment of the crawdad news had an article on the possible abandonment of cModLoader. We are happy to announce we have official confirmation from Crawdad105 himself that cModLoader is not abandoned. Crawdad105 has said before that the reason development stopped is for reasons relating to version support. To get a working UI compatible for every version of terraria, methods are needed similar to the native window system he implemented on linux and windows but more complex as every default terraria UI feature needs to be implemented for every version of terraria. Despite this, after Crawdad105's hiatus, we were told that development may be starting back up soon. Furthermore it seems like TModCreator may also be in development or in the planning stage according to a post posted by Crawdad105 on the TModCreator itch.io page.
(View Section 2 for more information)
Finally a new video
     After many months of waiting Crawdad105 has published a new Youtube video. Unlike ones before, this one did not contain his voice, and was entirely composed of terraria music. The premise of the video was a reference to MetaBallStudios who mainly compare the size of objects. In this video, Crawdad105 has a showcase of all NPC and their given sizes. Its a fairly simple concept but has not been done before with this many NPCs on Youtube. And the shear scale of this video has many wondering how it was done, 696 NPCs to go through is not easy feat. Luckily for Crawdad105 he was able to use multiple different script to obtain, parse and render the video. With the help of cModLoader, he was able to extract all the NPC data from vanilla terraria. He was then able to use a script within unity to parse the data and place elements in the unity space for rendering. The unity rendering was done using FFmpeg but ultimately the video was edited and terraria music was applied in a traditional video editing software.
(Section 2, continuation of "cModLoader development for TModCreator")
     The key focus according to Crawdad105 posted on itch.io is for cModLoader to be the official supported output mod type for TModCreator. As a reminder, TModCreator is a very long awaited mod creator for terraria Crawdad105 worked on may years ago. It's original purpose was to give people not interested in programming the ability to create mods for tModLoader. With the advances in cModLoader however, Crawdad105 says that tModLoader may no longer be the official output. He also says other cModLoader variants such as 3ModLoader may be an output option along with potentially TerrariaModder however the devs approval may be needed first.
Collectors edition collected
     On the official Crawdad105 discord server Crawdad105 has posted images of a collectors edition of terraria he got. He says he will likely be making a Youtube video on this but possibly after a 3DS related one which he says "would take a while". As documentation online of these versions past a simple explanation is hard to come by Crawdad105 goes in depth explain exactly what is on the disk. According to Crawdad105 many sources explain that the disk contains a rom of the game however this is only partially true as there is a steam backup in the form if a .sid file however due to this being so old steam is unable to extract the files. More information is supposedly being presented in the video on this version so we will wait and see, and potential report back any interesting findings.
Every Physical Terraria Versions
     Every physical version of terraria is currently being documented by Crawdad105 on this web page. Versions from the Playstation 3, Playstation 4, Playstation Vita, Xbox 360, XBox ONE, 3DS, Wii U, Nintendo Switch and more are listed here. Including many obscure versions such as dedicated italian releases or rare brazilian versions. Crawdad105 is asking users to contribute as he has scoured the internet for the missing versions but can not find them.
Lost the plot
     Crawdad105 has seemingly forgotten about terraria. This is obviously an exaggeration however a bunch of non terraria related projects were made or have been started. For someone who only plays terraria these seem like a strange turn of events.
Random NSMB Mob?
     Crawdad105 has, out of nowhere, posted a mod for a remake of the NSMB (New Super Mario Brows) Mario vs. Luigi verses. This mod adds many new levels, features and playable characters. He also engraved it into the Crawdad105.com website as the link crawdad105.com/nsmb now redirect to the itch.io page the mod is hosted on. It should also be noted the game has preformed supersizing well, attracting over 300 plays as of this publication.
3D in Scratch
     Crawdad105 has reportedly been working on a 3D rendering engine in Scratch, a block coding websites meant to teach kids coding. 3D in Scratch is highly sought after and many say 3D Scratch projects are the best, so for whatever reason Crawdad105 has decided to make his own. This renderer is not public at this time.
Drop in quality.
     Many readers of the Crawdad News have reported that the quality of the previous publication was lackluster at best. Many misspelt words, incorrect sentences and more plagued the publication causing readers confusion. Hopefully this time we do a better job at our job.